Summer 2022 saw many important events, but one with the potential to set new standards for engaging young culture audiences was the very first foray into the metaverse by a globally renowned arts institution.
Designed to offer 7-11 year olds a way to engage with the World of Keepers even if they are not at the Gallery, Keeper Council is a combined ‘tycoon’ and ‘obby’ Roblox game that invites kids to explore the magical crossroads where Keepers from all over the world meet up to hone their skills and catch up on all the latest Keeper goss.
Players are challenged to adventure through the mystical Keeper Council world, meeting different Keepers, completing their quests and being rewarded with masterpieces from The National Gallery so they can build their very own collection.
Like the Keeper of Paintings game itself, Keeper Council was developed in collaboration with a diverse set of young audiences, with over 80 children helping the Arcade team to create a game that met their very high standards!
Keeper Council represents an exciting new approach to engaging children for the Gallery and a first for the entire sector on Roblox, which was selected as the ideal platform to develop a game for remote audiences given its near-universal familiarity amongst the target age group.
Keeper Council and The Keeper of Paintings were commissioned by The National Gallery and StoryFutures, Royal Holloway, University of London, as part of StoryFutures China, a research and development project funded by the Arts and Humanities Research Council (AHRC). StoryFutures China is led by Brunel Design School, Brunel University London.
Read the full press release and coverage on The National Gallery website hier.
The game is free to play and currently available on desktop and laptop on Roblox hier.